The Future of Construction

    Robot-First Construction

    Design the build for robots—then deploy humans + machines as one system.

    Robotics won't plug into yesterday's workflows. The workflow itself has to be rebuilt. Oyne treats the jobsite like a programmable machine: it designs the work, the robots, and the instructions in one loop—then keeps everything in sync as reality changes.

    Robotic arm with modular components and holographic projections

    Autoforge Planner™

    Plans the build as a graph of robot-ready tasks, not paperwork.

    MorphCell Workzones™

    Breaks scope into modular 'cells' that machines and crews can execute in parallel.

    LiveForm Instructions™

    Generates executable instructions on the fly as designs, constraints, and site conditions shift.

    ReGenesis Loop™

    Retires, repurposes, and 'rebirths' robotic capacity as the project evolves.

    Reality Mesh™

    The Jobsite, in Real Time

    Reality Mesh™ turns your project into a live data surface—no manual reporting, no blind spots.

    Oyne continuously ingests high-signal data from:

    Robotics telemetry
    Lidar and spatial scans
    Equipment and tool signals
    Material and asset tracking
    Access control and safety systems
    Deliveries, logistics, and site conditions

    All of it fuses into a single output:

    Site State™

    A continuously updated model of what's true right now.

    Every simulation, decision, and action in Oyne is driven by this real-time state of reality—making construction predictable, optimizable, and ready for autonomy.

    From reportsground truth
    From hindsightcontrol
    Platform Architecture

    The Oyne Stack

    The autonomy stack for construction.

    One system that understands the project, compiles the plan, and keeps the job on-rails as reality moves.

    Modular robotic arm assembly with interchangeable components

    Oyne M1

    Foundation Model

    A multimodal world-model of your project: geometry, sequences, constraints, outcomes.

    So the job has a brain, not just files.

    Oyne C1

    Construction Compiler

    Turns designs, specs, and constraints into executable build graphs: sequences, resources, procurement, inspections, work packets.

    When reality changes, it recompiles.

    Oyne P1

    First-Principles Agent

    An always-on 'elite lead' that hunts bottlenecks, pushes parallelism, favors prefab, and enforces continuous verification.

    Physics-driven speed, on repeat.

    Coming Soon

    Hypergraph Engine
    Recompile Loop
    DeltaPath
    Rework Lock
    CommitTrace

    Oyne turns building into closed-loop execution

    Sense
    Simulate
    Dispatch
    Verify
    Learn
    Build faster.
    Build safer.
    Build smarter.